WASM-4 Game Jam: Day 5
I've made more progress today then any other day so far! Things are starting to all come together, and now I am at the point where I can actually start building some really cool levels.
Some of the things I did today:
- Make lasers actually kill you
- Allow for buttons to disable lasers
- Add a cool wavy coin animation
- Add the display for the accumulator
- Add menu with
+
/-
buttons for the op codes that have an argument - Add sound!
The sounds where a lot easier to add then I anticipated, and I feel like I could add in a few more sounds here really quickly.
Proof
Level 0 is my testing/development level. It also acts as a buffer to allow my to use 1-based indexing for the levels array :)
Tomorrow I hope to upload my code so far to GitHub. It is as good as it is going to be (cleanliness-wise), no point in trying to clean it up more. Maybe after the game jam I will.